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Richard A. Bartle: Players Who Suit MUDs Discusses whether MUDs are games, pass times, sports or entertainments and suggests four kinds of player: achiever, explorer, socializer or killer. www.mud.co.uk/richard/hcds.htm the cutscene is an essential part of a game?s rhetorical and intertextual addr Article situating cutscenes in games in relation to popular culture and narrative, arguing against the radical ludologist position that they are extraneous. folk.uib.no/smkrk/docs/klevjerpaper.htm Submit Site to the Game Articles Directory |